Powers

Revised
Deflection [1pp/rank]: You can block ranged attacks as well as melee attacks. This is like a melee block using your Deflect rank in place of your normal attack bonus. You can attempt to deflect any number of attacks in a round, but each attempt after the first deflect attempt imposes a flat -2 modifier on all attempted block rolls. If you take a full-round action to block, you take no penalty for deflecting multiple attacks. Once you fail a block roll you cannot deflect again until your next turn.

You still add 10 to a Deflect die roll of 10 or less, for a minimum roll of 11. Deflect modifiers are limited by power level. Deflect does not work against area effects or perception ranged attacks, nor versus attacks targeting defenses other than Defense.